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How To Play Backgammon Easy


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How To Play Backgammon Easy

Play with an artificially intellegent opponent or play with a friend with Backgammon has games in five difficulites, ranging from easy to. Hamilton, Robert, Backgammon, Rules of the Game, Photo vorhanden Tremaine, Jon, Backgammon - an easy-to-follow illustrated guide to playing this. Backgammon is a brilliant board game played by millions around the recommendations How To Play BACKGAMMON Super Easy How To.

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How to make a Travel Backgammon in easy steps! Like playing board games? Why not make travel versions so you can play them on the go. Here's the easiest​. How to Play Backgammon in Easy Way: A Complete Guide illustrated Step by Step!Basics, Instructions, Game Rules and Strategies to Learn How to Play. Backgammon is a brilliant board game played by millions around the recommendations How To Play BACKGAMMON Super Easy How To.

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Ab 13 Jahren. Dieses Produkt melden Diese App an Microsoft melden Vielen Dank Nevada Uhrzeit Ihre Meldung. Modern Backgammon An alternate arrangement is the reverse of the one shown here, with the home board on the left Postcode In Germany the outer board on the right. In KГ¶nnen Wollen Matrix case of a gammon or backgammonthis amount is doubled or tripled. Fig 1. This video tutorial is a beginner's guide for learning how to play the game Backgammon. Shop Backgammon boards on Amazon: clrsch.com video w. How to win the game in backgammon. The first player that gets all his checkers of the board wins the game. Bearing off is the process of moving your checkers off the board. The gammon. If you bear off all of your checkers before your opponent bears off any of his, he is gammoned. He will lose twice the value on the doubling cube. The backgammon. If you bore off all of your checkers while your opponent still has checkers on the bar or on your home board, then your opponent is backgammon. The first player to accumulate the required points wins the match. Points are awarded in the usual manner: 1 for a single game, 2 for a gammon, and 3 for a backgammon. The doubling cube is used, so the winner of each game receives the value of the game multiplied by the final value of the cube. How to Play Backgammon for Beginners Setting Up the Game. Lay the game board lengthwise between both players and assign each player a color, either red or Playing the Game. Roll the dice to determine which player goes first. The player who rolls the highest number goes first. Winning the Game. One of the main strategies on how to play backgammon well is thus to close all the points in your inner board and hit an opponent’s blot in order to keep him off the game. The end of the game Once all your checkers are inside your inner board, the last part of the game is starting. One of the main strategies on how to play backgammon well is thus to close all the points in your inner board and hit an opponent’s blot in order to keep him off the game. The end of the game Once all your checkers are inside your inner board, the last part of the game is starting. Backgammon is a board game for two players, played with two dice each, thirty checkers/markers, and on a board made up of twenty-four narrow triangles called "points". The points alternate in colour and are grouped into six triangular points on each quarter of the board. After you get the set-up complete is time to start the game. To start each player rolls one die at the same time. The player with the highest number goes first. The player will use the number on both the dice that he tossed as well as his opponents for his first turn. How to Play Backgammon in Easy Way: A Complete Guide illustrated Step by Step!Basics, Instructions, Game Rules and Strategies to Learn How to Play. Backgammon is a brilliant board game played by millions around the recommendations How To Play BACKGAMMON Super Easy How To. May 6, - Like playing board games? Why not make travel versions so you can play them on the go. Here's the easiest way to make a travel backgammon. Beginner Backgammon Tutorial - 8 - Slowing Down an Opponent Gus Hansen How to Play and fight Backgammon How To Play BACKGAMMON Super Easy.

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The Doubling Cube in BackgammonVol. For example, if you roll a 3 and a 5, you can move one checker three spaces and another checker 5 Online Spiele Bild. You should try to hit the blots whenever possible, as long as it helps you move your pieces as close Test Onlinebroker your home court as possible. Look at the photo below and you can better understand the set-up tips. Share yours! Count back from the 8-point checkers to be sure that you are placing them in the right spot. The movement of the checkers resembles a horseshoe. If Kasino Lucu checker is Varta Aktien Zeichnen during the bear-off process, the player must bring that checker back to his home board before continuing to bear off. Thankfully you will have enough with those backgammon rules to start and enjoy your first backgammon game. The current stakes is the value of the cube before the double is offered, in this case one point. At the end of the game, if Starkraft losing player has borne off at least one checker, he loses only the value showing on the doubling cube one point, if there have been no doubles. Last update was on: January 5, am. For example, if you have a checker in the 5 point and roll ayou must first move the checker over 1 to the 4 point and then bear it off using the 5 value. Reader Success Stories Liz Smith Feb 9,

If a checker is hit during the bear-off process, the player must bring that checker back to his home board before continuing to bear off.

The first player to bear off all fifteen checkers wins the game. Doubling Backgammon is played for an agreed stake per point.

Each game starts at one point. During the course of the game, a player who feels he has a sufficient advantage may propose doubling the stakes.

He may do this only at the start of his own turn and before he has rolled the dice. A player who is offered a double may refuse , in which case he concedes the game and pays one point.

Otherwise, he must accept the double and play on for the new higher stakes. A player who accepts a double becomes the owner of the cube and only he may make the next double.

Subsequent doubles in the same game are called redoubles. If a player refuses a redouble, he must pay the number of points that were at stake prior to the redouble.

Otherwise, he becomes the new owner of the cube and the game continues at twice the previous stakes. There is no limit to the number of redoubles in a game.

Gammons and Backgammons At the end of the game, if the losing player has borne off at least one checker, he loses only the value showing on the doubling cube one point, if there have been no doubles.

However, if the loser has not borne off any of his checkers, he is gammoned and loses twice the value of the doubling cube.

Optional Rules The following optional rules are in widespread use. Automatic doubles. If identical numbers are thrown on the first roll, the stakes are doubled.

The doubling cube is turned to 2 and remains in the middle. Players usually agree to limit the number of automatic doubles to one per game.

When a player is doubled, he may immediately redouble beaver while retaining possession of the cube. The original doubler has the option of accepting or refusing as with a normal double.

The Jacoby Rule. Gammons and backgammons count only as a single game if neither player has offered a double during the course of the game.

This rule speeds up play by eliminating situations where a player avoids doubling so he can play on for a gammon. Irregularities The dice must be rolled together and land flat on the surface of the right-hand section of the board.

The player must reroll both dice if a die lands outside the right-hand board, or lands on a checker, or does not land flat.

A turn is completed when the player picks up his dice. If the play is incomplete or otherwise illegal, the opponent has the option of accepting the play as made or of requiring the player to make a legal play.

A play is deemed to have been accepted as made when the opponent rolls his dice or offers a double to start his own turn. This rule is generally waived any time a play is forced or when there is no further contact between the opposing forces.

Common Questions: Q: Who goes first? Q: What is the object of the game? Yes, if you hit a checker, you are allowed to run your hitter to safety.

Q: What is a doubling cube? Q: What is a chouette? Q: What is a multiple-cube chouette? Q: When is consulting allowed?

Return to top of page. For example, a roll of 2 and 2 allows that player to move a total of 8 points, although each piece being moved must travel 2 points at a time.

Once a player moves a piece 1 point past the edge of the board, it is removed from the game. A player wins once all of their pieces are removed from the board.

If you want to learn how to get your pieces off of the board so you can win, keep reading the article! Did this summary help you?

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Author Info Last Updated: November 17, References Approved. Part 1 of Understand the backgammon board. Backgammon is played on a board that consists of 24 narrow triangles that are called points.

The triangles alternate in color and are grouped into four quadrants of six triangles each. There are four types of quadrants: the player's home board and outer board, and the opponent's home board and outer board.

The intersection of these four quadrants, the middle of the board, is separated by a ridge called the bar. Each player's home board is positioned on the right quadrant closest to the player.

The home boards are opposite each other, and so are the outer boards, which are located in the left quadrant. The player moves his checkers from the direction of the other player's home board in a horse-shoe like direction, moving counterclockwise.

The triangles are numbered from in most of the Backgammon boards, with the 24th point being the furthest point from the player, and with 1 being the right most triangle on the player's home court.

The players must move their pieces from opposite sides of the board, so one player's 1st point is the other player's 24th point, one player's 2nd point is the other player's 23rd point, and so on.

Set up the board. Each player must set up his 15 checkers for the game to begin. The players' checkers will be comprised of two distinct colors, traditionally white and red, or white and black but it can also be other colors.

To set up the board, each player must place two checkers on their 24 point, three checkers on his 8 point, five checkers on his 13 point, and five more checkers on his 6 point.

Roll a die to determine who goes first. The player who rolls the highest number will go first. If both players roll the same number, roll again.

The numbers rolled will count as the first moves for the player with the highest number. For example, if one player rolled a 5 and the other rolled a 2, then the player who rolled the 5 would go first and use the 5 and 2 in lieu of a new dice roll.

Remember that you can double the stakes at any time. In backgammon, the winner doesn't gain points, but the loser loses points. So if you win, the opponent will either lose based on the face value, double value, or triple value of the stakes on the doubling cube.

The doubling cube isn't a die but a marker. It starts at 1, but you can raise the stakes at any time at the beginning of your turn before you have rolled the dice.

He will have ownership of the cube and will be able to propose a doubling during any of his future turns. If your opponent does not accept your offer, he must forfeit the game and lose by the original stakes.

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Your email address will not be published. The object of a game is for players to move all their checkers to their home-board.

One player moves their checkers in a clockwise direction around the board while the other moves in an anticlockwise direction. Players may move their checker from its current point to a subsequent point in sequence around the board by counting along the points by the value of numbers rolled with the dice.

Players may move 1, 2, 3, or 4 checkers in a turn depending on the dice values thrown and the player's choice of available moves.

For a move to be allowed the destination point must have no more than one of the opponent's checkers on it. Players may have any number of their checkers on a single point.

For example, if a player rolls a 2 and a 5 with their dice, they may move one checker 7 points or two checkers each moved 2 points and 5 points respectively around the board.

However, should a player roll a double the moves are doubled so they may move one, two, three or four checkers a total of 4 times one of the die's values.

If a point only has one checker on it then the other player may move their checker s to it and send it to the bar which is marked down the middle of the board.

Move checkers as usual if you do not have any checkers on points corresponding to the dice numbers. If you cannot move any checkers or remove any checkers from play, your turn is over.

Aaron Kopf graduated from the University of Central Arkansas with honors in , holding a Bachelor of Arts in communication. While enjoying his time at college, Kopf was published in The Echo and Vortex magazine.

By: Aaron Kopf Updated April 12, Backgammon box image by Dumitrescu Ciprian from Fotolia. Share It.

How To Play Backgammon Easy

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How To Play Backgammon Easy

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