/07/16 - このピンは、Ruby Earnestさんが見つけました。あなたも Pinterest で自分だけのピンを見つけて保存しましょう！. Until Dawn (englisch; auf Deutsch etwa Bis zur Morgendämmerung) ist ein vom britischen Entwicklerstudio Supermassive Games entwickeltes Computerspiel. Until Dawn PS4 [ - Kostenloser Versand ab 29€. Jetzt bei The main highlights of the gameplay involves playing different characters with different storyline.
Until DawnSep 2, - points • comments - The modeling of the characters from Until Dawn is startlingly good - 9GAG has the best funny pics, gifs, videos. Until Dawn PS4 [ - Kostenloser Versand ab 29€. Jetzt bei The main highlights of the gameplay involves playing different characters with different storyline. Until Dawn (englisch; auf Deutsch etwa Bis zur Morgendämmerung) ist ein vom britischen Entwicklerstudio Supermassive Games entwickeltes Computerspiel.
Until Dawn Actors Contribute to This Page VideoCharacters and Voice Actors - Until Dawn
FГr Until Dawn Actors Stake7 Auszahlung 20 Euro auf dem Konto sein mГssen! - InhaltsverzeichnisDabei sorgen laute Geräusche, Musik und die Darstellung von Licht und Schatten für eine gruselige Atmosphäre.
Galadriel Stineman. Nichole Bloom. Jordan Fisher. Ella Lentini. Noah Fleiss. Continue Reading. Related Topics: cast , is , MultiPost , Plays , until dawn , voice actors , who.
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Until Dawn Cast: Meet The Real Life Actors of Each Until Dawn Character. Updated: 24 Jul am. BY: Veronica Meredith.
Get to know the real life actors of Until Dawn The main cast providing the voicework and motion capture for Until Dawn features many prominent actors, including a few who have been in other teen-based story settings albeit far less horrific ones.
More on this topic: until dawn. Veronica is an English major using her powers of analysis for evil; always taking on video games, movies, and video game movies.
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More Top Stories. The boom of slasher flicks in the 80s set the bar for villains in pop culture. Performance Capture Service: Rouge Productions as Paul Alvarez Del Castillo Jamison Boaz Performance Capture Service: Rouge Productions Andrew Burger Performance Capture Service: Rouge Productions Ching-Chung Daniel Chen Performance Capture Service: Rouge Productions Eiren Chong Performance Capture Service: Rouge Productions Saxon the Dog Performance Capture Service: Rouge Productions Larry Fessenden Performance Capture Service: Rouge Productions Benjamin Hathaway Performance Capture Service: Rouge Productions Jack Parker Performance Capture Service: Rouge Productions Beatriz Romilly Performance Capture Service: Rouge Productions Chia Yi Kay Wang Performance Capture Service: Rouge Productions Jessica White Performance Capture Service: Rouge Productions Gavin Skinner Edit page.
During a party at her lodge on Blackwood Mountain, a cruel prank causes Hannah Washington Ella Lentini  to run into the woods.
Hannah's twin sister Beth also Lentini  finds her, but the two are pursued by a flamethrower -wielding stranger Larry Fessenden ,  resulting in them falling off a cliff's edge.
No bodies are found by the police and the sisters are declared missing. A year later, Hannah and Beth's brother Josh Rami Malek ,  invites the group from the previous party - Hannah's friend Sam Giddings Hayden Panettiere ,  Josh's friend Chris Hartley Noah Fleiss ,  Chris' mutual love interest Ashley Brown Galadriel Stineman ,  new couple Emily Davis Nichole Bloom  and Matt Taylor Jordan Fisher ,  Emily's ex-boyfriend Mike Munroe Brett Dalton ,  and Mike's new girlfriend Jessica Riley Meaghan Martin  - back to the lodge.
Despite tensions between members of the group and reservations about returning after the tragedy that occurred, all seven accept Josh's invitation.
Each member of the group arrives at the lodge through a cable car before engaging in separate activities on the mountain. As the night progresses, Mike and Jessica tryst at a guest cabin, where she is abducted by an unknown individual.
Mike's pursuit of her attacker leads him to an abandoned sanatorium , which contains information about a cave-in on the mountain that trapped a group of miners.
Meanwhile, Josh, Ashley, Chris, and Sam find themselves terrorized by a masked man in the lodge. Josh is bisected in a torture device set up by the masked man, who then pursues Sam through the building's lower levels.
The masked man's torment of the friends culminates with Chris being ordered to shoot Ashley or himself under the threat of them both being killed by giant saw blades.
Matt and Emily, having been alerted to the masked man's presence, discover that the cable car has been locked; instead, Matt and Emily head to a radio tower to request help.
The request is successfully received, but the responder states that the group will not be rescued until dawn due to a storm. An attacker causes the radio tower to collapse; Matt may be slain, and Emily falls into the mines when an attacker causes the tower to collapse.
Looking for a way out, Emily stumbles upon the location where Beth and Hannah fell, with Beth's severed head located nearby.
After, she's attacked and chased by a creature, and either escapes back to the lodge to warn the others, or is killed by it. Mike reunites with Sam just as the masked man appears before them and Ashley and Chris.
The masked man reveals himself as Josh, who orchestrated the events at the lodge as revenge for his sisters' presumed deaths.
He disclaims any responsibility for Jessica's death, but Mike has him bound in a shed to remain until the police arrive.
At the lodge, Sam, Mike, Chris, Ashley, and, if she escaped the mines, Emily are confronted by The Stranger Larry Fessenden.
The Stranger reveals that the entities who slew Jessica and attacked the radio tower are, in fact, wendigos , former humans who became feral creatures after resorting to cannibalism during the cave-in.
Chris and the Stranger travel to the shed to rescue Josh, but discover him missing, and the Stranger is killed by a wendigo while attempting to return to the lodge; Chris may be as well.
While perusing the Stranger's files, Emily admits to having been bitten in her escape, and Mike may choose to kill her to avoid contagion.
Finally, Mike sets out for the sanatorium, believing the cable car key to be in Josh's possession; the others scramble after him, with Chris and Ashley possibly falling victim to a wendigo trap en route.
Sam and Mike discover Josh in the mines; his weakened mental state has caused him to hallucinate his sisters and his psychiatrist Dr.
Alan Hill Peter Stormare. Mike tries to lead Josh to safety, but they are separated when Josh is attacked by the wendigos. He is slain outright unless Emily, in her earlier trip, discovered enough clues to determine the truth: the lead wendigo is Hannah, who turned after consuming Beth's corpse.
Finally, Mike and Sam return to the lodge to seek refuge in the basement with any other survivors which may be any combination of Chris, Ashley and Emily , only to find it overrun by wendigos, including Hannah.
When a fight between the wendigos causes a gas leak, Mike and Sam work together to destroy the lodge, leading to an explosion that kills Hannah, the remaining wendigos, and possibly some quantity of survivors, including themselves.
Following the explosion, rescue helicopters arrive to retrieve whoever has lasted until dawn. In the ending credits, any surviving characters, excluding Josh, are interviewed by the police about the events on the mountain.
If Josh has survived, a post-credits scene depicts him eating the stranger's head as he transforms into a wendigo.
British developer Supermassive Games led the game's development, which began in The studio began discussing an idea for a new game for the PlayStation 3 's PlayStation Move accessory, which had a greater emphasis on narrative than Supermassive's previous titles like Start the Party!
The proposed game would be a horror game that resembled a slasher film and it would be designed for a younger audience that publisher Sony Computer Entertainment had courted with the Move.
They were hired because Byles felt the company's British writers wrote in a "parochial" way that is inappropriate for the horror genre.
The game was initially exclusive to PlayStation Move, meaning players needed to buy the Move controller to functionally play the game. In this version of the game, the only way to navigate and progress the game is by moving the motion controller.
Moving the wand guides the movement of the flashlight held by the characters as players explore the location from a first-person perspective.
The wand can also be used to interact with objects and solve puzzles. A segment of the game shown at Gamescom received positive comments from the gaming community.
Byles said the enthusiastic response was due to the game's unique tone, which was thought to be "fresh" compared with that of its competitors.
One of the most common complaints received was the game's status as a Move exclusive; most people did not want to purchase a controller for the game.
This would change the game from a first-person adventure game to a more "cinematic" experience. The game also switched platform from PlayStation 3 to the PlayStation 4 and expanded the game's scope to include more mature content.
Sony approved the idea and allowed the team to develop for the PS4 and changed the game's genre. With these changes, the team partnered with Cubic Motion and 3Lateral to motion capture the actors' performances.
They used the Decima engine created by Guerrilla Games and had to rework the lighting system. The approach was initially resisted by the development team because the designers considered the camera "archaic".
Byles and the game's production designer Lee Robinson, however, drew storyboards to ensure each camera angle had narrative motivations and prove their placements were not random.
Initially, quality assurance testers were frustrated with the camera angle; Supermassive resolved this complaint by ensuring drastic camera transitions would not occur at thresholds like doors but the team had to remove some scenes to satisfy this design philosophy.
To increase the player's agency, the team envisioned a system named the " butterfly effect ". Every choice the player makes in the game helps shape the story and ultimately leads to different endings.